Home
last modified time | relevance | path

Searched refs:CompilationSettings (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dmain.cpp535 struct CompilationSettings { struct
713 const CompilationSettings& settings;
714 FileIncluder(const CompilationSettings& compilationSettings) : settings(compilationSettings) {} in FileIncluder()
796 …_view aSource, ShaderKind aKind, std::string_view aSourceName, const CompilationSettings& settings) in preProcessShader()
877 …_view aSource, ShaderKind aKind, std::string_view aSourceName, const CompilationSettings& settings) in compileShaderToSpirvBinary()
1560 bool runAllCompilationStages(std::string_view inputFilename, CompilationSettings& settings) in runAllCompilationStages()
1912CompilationSettings { envVersion, searchPath, {}, shaderSourcesPath, compiledShaderDestinationPath… in main()