Searched refs:CompilationSettings (Results 1 – 1 of 1) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/ |
H A D | main.cpp | 535 struct CompilationSettings { struct 713 const CompilationSettings& settings; 714 FileIncluder(const CompilationSettings& compilationSettings) : settings(compilationSettings) {} in FileIncluder() 796 …_view aSource, ShaderKind aKind, std::string_view aSourceName, const CompilationSettings& settings) in preProcessShader() 877 …_view aSource, ShaderKind aKind, std::string_view aSourceName, const CompilationSettings& settings) in compileShaderToSpirvBinary() 1560 bool runAllCompilationStages(std::string_view inputFilename, CompilationSettings& settings) in runAllCompilationStages() 1912 …CompilationSettings { envVersion, searchPath, {}, shaderSourcesPath, compiledShaderDestinationPath… in main()
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