Searched refs:GetRenderSlotName (Results 1 – 3 of 3) sorted by relevance
373 string ShaderManager::GetRenderSlotName(const uint32_t renderSlotId) const in GetRenderSlotName() function in ShaderManager402 string renderSlotName = GetRenderSlotName(renderSlotId); in SetRenderSlotData()407 renderSlotName = GetRenderSlotName(renderSlotId); in SetRenderSlotData()417 … renderSlotName = renderSlotName.empty() ? GetRenderSlotName(renderSlotId) : renderSlotName; in SetRenderSlotData()1927 desc.renderSlot = GetRenderSlotName(cdRef.renderSlotId); in GetShaderIdDesc()1937 desc.renderSlot = GetRenderSlotName(cdRef.renderSlotId); in GetShaderIdDesc()
187 BASE_NS::string GetRenderSlotName(const uint32_t renderSlotId) const override;
363 virtual BASE_NS::string GetRenderSlotName(const uint32_t renderSlotId) const = 0; in RENDER_BEGIN_NAMESPACE()