Searched refs:IndexBufferAccess (Results 1 – 2 of 2) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/ |
H A D | mesh_component_manager.cpp | 32 DECLARE_PROPERTY_TYPE(MeshComponent::Submesh::IndexBufferAccess); 54 BEGIN_METADATA(IBAMetaData, MeshComponent::Submesh::IndexBufferAccess) 55 DECL_PROPERTY2(MeshComponent::Submesh::IndexBufferAccess, buffer, "Handle", 0) 56 DECL_PROPERTY2(MeshComponent::Submesh::IndexBufferAccess, offset, "Offset", 0) 57 DECL_PROPERTY2(MeshComponent::Submesh::IndexBufferAccess, byteSize, "Size In Bytes", 0) 58 DECL_PROPERTY2(MeshComponent::Submesh::IndexBufferAccess, indexType, "Index Type", 0) 59 END_METADATA(IBAMetaData, MeshComponent::Submesh::IndexBufferAccess)
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/ |
H A D | mesh_component.h | 98 struct IndexBufferAccess { struct 115 IndexBufferAccess indexBuffer;
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