Searched refs:IsDepthImage (Results 1 – 5 of 5) sorted by relevance
92 inline constexpr bool IsDepthImage(const RenderHandle handle) in IsDepthImage() function
361 bindableImage.imageLayout = (RenderHandleUtil::IsDepthImage(resource.handle)) in BindImage()429 … bindableImage.imageLayout = (RenderHandleUtil::IsDepthImage(currResource.handle)) in BindImages()
149 RenderHandleUtil::IsDepthImage(renderPassDesc.attachmentHandles[0])) { in ValidateRenderPassAttachment()1040 … subpassResourceStates.layouts[attachmentIndex] = (RenderHandleUtil::IsDepthImage(handle)) in ProcessInputAttachments()1115 if (!RenderHandleUtil::IsDepthImage(handle)) { in ProcessDepthAttachments()1136 if (!RenderHandleUtil::IsDepthImage(handle)) { in ProcessDepthAttachments()
129 … if (gpuResourceMgr_.IsGpuImage(handle) && (!RenderHandleUtil::IsDepthImage(handle.GetHandle()))) { in ClearColorImage()
1368 if (RenderHandleUtil::IsDepthImage(handle)) { in RenderCommand()