Searched refs:IsGpuAccelerationStructure (Results 1 – 4 of 4) sorted by relevance
305 virtual bool IsGpuAccelerationStructure(const RenderHandleReference& handle) const = 0;553 virtual bool IsGpuAccelerationStructure(const RenderHandle& handle) const = 0;
344 bool IsGpuAccelerationStructure(const RenderHandleReference& handle) const override;350 bool IsGpuAccelerationStructure(const RenderHandle& handle) const;623 bool IsGpuAccelerationStructure(const RenderHandle& handle) const override;
150 inline constexpr bool IsGpuAccelerationStructure(const RenderHandle& handle) in IsGpuAccelerationStructure() function
1070 …((type != RenderHandleType::GPU_BUFFER) || (!RenderHandleUtil::IsGpuAccelerationStructure(rawHandl… in Create()1445 if (!IsGpuAccelerationStructure(handle)) { in GetAccelerationStructureDescriptor()1547 if (RenderHandleUtil::IsGpuAccelerationStructure(op.handle)) { in CreateGpuResource()2238 bool GpuResourceManager::IsGpuAccelerationStructure(const RenderHandleReference& handle) const in IsGpuAccelerationStructure() function in GpuResourceManager2240 return IsGpuAccelerationStructure(handle.GetHandle()); in IsGpuAccelerationStructure()2268 bool GpuResourceManager::IsGpuAccelerationStructure(const RenderHandle& handle) const in IsGpuAccelerationStructure() function in GpuResourceManager2270 return RenderHandleUtil::IsGpuAccelerationStructure(handle); in IsGpuAccelerationStructure()2598 bool RenderNodeGpuResourceManager::IsGpuAccelerationStructure(const RenderHandle& handle) const in IsGpuAccelerationStructure() function in RenderNodeGpuResourceManager2600 return RenderHandleUtil::IsGpuAccelerationStructure(handle); in IsGpuAccelerationStructure()