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Searched refs:IsShader (Results 1 – 11 of 11) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_manager.h442 virtual bool IsShader(const RenderHandleReference& handle) const = 0; in RENDER_BEGIN_NAMESPACE()
760 virtual bool IsShader(const RenderHandle& handle) const = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.h240 bool IsShader(const RenderHandleReference& handle) const override;
535 bool IsShader(const RenderHandle& handle) const override;
H A Dshader_manager.cpp1622 bool ShaderManager::IsShader(const RenderHandleReference& handle) const in IsShader() function in ShaderManager
2417 bool RenderNodeShaderManager::IsShader(const RenderHandle& handle) const in IsShader() function in RenderNodeShaderManager
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_deferred_shading.cpp400 …if (shaderMgr.IsComputeShader(allShaderData_.shaderHandle) || shaderMgr.IsShader(allShaderData_.sh… in CreateDefaultShaderData()
H A Drender_node_default_depth_render_slot.cpp350 if (shaderMgr.IsShader(allShaderData_.defaultShaderHandle)) { in CreateDefaultShaderData()
H A Drender_node_default_shadow_render_slot.cpp439 if (shaderMgr.IsShader(pcfShaders_.basic)) { in CreateDefaultShaderData()
H A Drender_node_default_material_render_slot.cpp669 if (shaderMgr.IsShader(allShaderData_.defaultShaderHandle)) { in CreateDefaultShaderData()
/ohos5.0/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/include/context/
H A Dwebgl_rendering_context_base.h419 static napi_value IsShader(napi_env env, napi_callback_info info);
/ohos5.0/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/
H A Dwebgl_rendering_context_common.cpp1608 NVal::DeclareNapiFunction("isShader", WebGLRenderingContextBase::IsShader), in GetRenderingContextBasePropertyDesc()
H A Dwebgl_rendering_context_base.cpp2187 napi_value WebGLRenderingContextBase::IsShader(napi_env env, napi_callback_info info) in IsShader() function in OHOS::Rosen::WebGLRenderingContextBase
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp2202 if ((type == HANDLE_TYPE_SHADER && shaderManager.IsShader(renderHandleReference)) || in GetHandleUri()