Searched refs:IsShader (Results 1 – 11 of 11) sorted by relevance
442 virtual bool IsShader(const RenderHandleReference& handle) const = 0; in RENDER_BEGIN_NAMESPACE()760 virtual bool IsShader(const RenderHandle& handle) const = 0;
240 bool IsShader(const RenderHandleReference& handle) const override;535 bool IsShader(const RenderHandle& handle) const override;
1622 bool ShaderManager::IsShader(const RenderHandleReference& handle) const in IsShader() function in ShaderManager2417 bool RenderNodeShaderManager::IsShader(const RenderHandle& handle) const in IsShader() function in RenderNodeShaderManager
400 …if (shaderMgr.IsComputeShader(allShaderData_.shaderHandle) || shaderMgr.IsShader(allShaderData_.sh… in CreateDefaultShaderData()
350 if (shaderMgr.IsShader(allShaderData_.defaultShaderHandle)) { in CreateDefaultShaderData()
439 if (shaderMgr.IsShader(pcfShaders_.basic)) { in CreateDefaultShaderData()
669 if (shaderMgr.IsShader(allShaderData_.defaultShaderHandle)) { in CreateDefaultShaderData()
419 static napi_value IsShader(napi_env env, napi_callback_info info);
1608 NVal::DeclareNapiFunction("isShader", WebGLRenderingContextBase::IsShader), in GetRenderingContextBasePropertyDesc()
2187 napi_value WebGLRenderingContextBase::IsShader(napi_env env, napi_callback_info info) in IsShader() function in OHOS::Rosen::WebGLRenderingContextBase
2202 if ((type == HANDLE_TYPE_SHADER && shaderManager.IsShader(renderHandleReference)) || in GetHandleUri()