Searched refs:RenderBubble (Results 1 – 7 of 7) sorted by relevance
44 RenderBubble::RenderBubble() in RenderBubble() function in OHOS::Ace::RenderBubble189 void RenderBubble::PerformLayout() in PerformLayout()220 void RenderBubble::UpdateCustomChildPosition() in UpdateCustomChildPosition()266 void RenderBubble::UpdateTouchRegion() in UpdateTouchRegion()342 void RenderBubble::InitArrowState() in InitArrowState()530 RenderBubble::ErrorPositionType RenderBubble::GetErrorPositionType(const Offset& childOffset, const… in GetErrorPositionType()573 void RenderBubble::OnTouchTestHit( in OnTouchTestHit()580 bool RenderBubble::PopBubble() in PopBubble()618 void RenderBubble::FirePopEvent() in FirePopEvent()960 void RenderBubble::InitEdgeSize(Edge& edge) in InitEdgeSize()[all …]
45 class RenderBubble : public RenderNode {46 DECLARE_ACE_TYPE(RenderBubble, RenderNode);49 ~RenderBubble() override = default;67 RenderBubble();
37 const auto& bubble = AceType::DynamicCast<RenderBubble>(renderNode_); in OnKeyEvent()53 auto bubble = AceType::DynamicCast<RenderBubble>(renderNode_); in FirePopEvent()
30 class RosenRenderBubble : public RenderBubble {31 DECLARE_ACE_TYPE(RosenRenderBubble, RenderBubble);
19 RefPtr<RenderNode> RenderBubble::Create() in Create()
29 return RenderBubble::Create(); in CreateRenderNode()
520 auto renderBubble = DynamicCast<RenderBubble>(bubbleElement->GetRenderNode()); in PopPopupIfExist()