/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/ |
H A D | intf_render_node_util.h | 42 virtual RenderNodeHandles::InputRenderPass CreateInputRenderPass( 49 virtual RenderNodeHandles::InputResources CreateInputResources( 56 …virtual RenderPass CreateRenderPass(const RenderNodeHandles::InputRenderPass& renderPass) const = … 90 virtual void BindResourcesToBinder(const RenderNodeHandles::InputResources& resources,
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_util.h | 39 RenderNodeHandles::InputRenderPass CreateInputRenderPass( 41 RenderNodeHandles::InputResources CreateInputResources( 44 … RenderPass CreateRenderPass(const RenderNodeHandles::InputRenderPass& renderPass) const override; 53 void BindResourcesToBinder(const RenderNodeHandles::InputResources& resources,
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H A D | render_node_util.cpp | 95 RenderNodeHandles::InputResources& res) in SetupRenderNodeResourceHandles() 149 RenderNodeHandles::InputRenderPass RenderNodeUtil::CreateInputRenderPass( in CreateInputRenderPass() 152 RenderNodeHandles::InputRenderPass rp; in CreateInputRenderPass() 183 RenderNodeHandles::InputResources RenderNodeUtil::CreateInputResources( in CreateInputResources() 186 RenderNodeHandles::InputResources res; in CreateInputResources() 212 …const RenderNodeHandles::InputResources& resources, IPipelineDescriptorSetBinder& pipelineDescript… in BindResourcesToBinder() 266 RenderPass RenderNodeUtil::CreateRenderPass(const RenderNodeHandles::InputRenderPass& renderPass) c… in CreateRenderPass()
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H A D | render_node_post_process_util.h | 85 RenderNodeHandles::InputResources inputResources_;
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_mip_chain_post_process.h | 115 RenderNodeHandles::InputRenderPass inputRenderPass_; 116 RenderNodeHandles::InputResources inputResources_; 117 RenderNodeHandles::InputResources dispatchResources_;
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H A D | render_node_single_post_process.h | 117 RenderNodeHandles::InputRenderPass inputRenderPass_; 118 RenderNodeHandles::InputResources inputResources_; 119 RenderNodeHandles::InputResources dispatchResources_;
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H A D | render_node_bloom.h | 68 RenderNodeHandles::InputRenderPass inputRenderPass_; 69 RenderNodeHandles::InputResources inputResources_;
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H A D | render_node_back_buffer.h | 73 RenderNodeHandles::InputRenderPass inputRenderPass_; 74 RenderNodeHandles::InputResources inputResources_;
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H A D | render_node_compute_generic.h | 72 RenderNodeHandles::InputResources inputResources_; 73 RenderNodeHandles::InputResources dispatchResources_;
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H A D | render_node_fullscreen_generic.h | 70 RenderNodeHandles::InputRenderPass inputRenderPass_; 71 RenderNodeHandles::InputResources inputResources_;
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H A D | render_node_compute_generic.cpp | 44 DispatchResources GetDispatchResources(const RenderNodeHandles::InputResources& ir) in GetDispatchResources()
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H A D | render_node_single_post_process.cpp | 63 DispatchResources GetDispatchResources(const RenderNodeHandles::InputResources& ir) in GetDispatchResources() 115 bool NeedsAutoBindingSet0(const RenderNodeHandles::InputResources& inputRes) in NeedsAutoBindingSet0()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_camera_single_post_process.h | 158 RENDER_NS::RenderNodeHandles::InputRenderPass inputRenderPass_; 159 RENDER_NS::RenderNodeHandles::InputResources inputResources_; 160 RENDER_NS::RenderNodeHandles::InputResources dispatchResources_;
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H A D | render_node_camera_cubemap.h | 141 RENDER_NS::RenderNodeHandles::InputRenderPass inputRenderPass_; 142 RENDER_NS::RenderNodeHandles::InputResources inputResources_;
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H A D | render_node_default_material_deferred_shading.h | 127 RENDER_NS::RenderNodeHandles::InputRenderPass inputRenderPass_; 128 RENDER_NS::RenderNodeHandles::InputResources inputResources_;
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H A D | render_node_default_env.h | 93 RENDER_NS::RenderNodeHandles::InputRenderPass inputRenderPass_;
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H A D | render_node_default_depth_render_slot.h | 113 RENDER_NS::RenderNodeHandles::InputRenderPass inputRenderPass_;
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H A D | render_node_default_material_render_slot.h | 141 RENDER_NS::RenderNodeHandles::InputRenderPass inputRenderPass_;
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H A D | render_node_camera_single_post_process.cpp | 119 bool NeedsAutoBindingSet0(const RenderNodeHandles::InputResources& inputRes) in NeedsAutoBindingSet0() 148 DispatchResources GetDispatchResources(const RenderNodeHandles::InputResources& ir) in GetDispatchResources()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/ |
H A D | render_data_structures.h | 206 struct RenderNodeHandles { struct
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