Searched refs:SYNCING (Results 1 – 4 of 4) sorted by relevance
88 EXPECT_CALL(mockSyncStateManager, UpdateSyncState(SyncState::SYNCING)).Times(1);93 EXPECT_EQ(mockSyncStateManager.UpdateSyncState(SyncState::SYNCING), Action::STOP);220 ret = (int32_t)syncStateManager.UpdateSyncState(SyncState::SYNCING);257 Action action = syncStateManager.UpdateSyncState(SyncState::SYNCING);260 EXPECT_EQ(static_cast<int32_t>(syncState), static_cast<int32_t>(SyncState::SYNCING));279 Action action = syncStateManager.UpdateSyncState(SyncState::SYNCING);282 EXPECT_EQ(static_cast<int32_t>(syncState), static_cast<int32_t>(SyncState::SYNCING));438 EXPECT_EQ(static_cast<int32_t>(syncState), static_cast<int32_t>(SyncState::SYNCING));
38 state_ != SyncState::SYNCING) { in CheckAndSetPending()39 state_ = SyncState::SYNCING; in CheckAndSetPending()
26 SYNCING, enumerator
29 SYNCING, enumerator