Searched refs:allocations (Results 1 – 5 of 5) sorted by relevance
640 auto& allocRef = store.pendingData.allocations[sad.allocationIndex]; in Create()816 auto& allocRef = store.pendingData.allocations[sad.allocationIndex]; in Create()1243 if (pendingArrIndex < store.pendingData.allocations.size()) { in Destroy()1244 auto& ref = store.pendingData.allocations[pendingArrIndex]; in Destroy()1253 store.pendingData.allocations.emplace_back( in Destroy()1622 const auto pendingAllocations = move(store.pendingData.allocations); in HandlePendingAllocationsImpl()1670 store.pendingData.allocations.push_back(allocation); in HandlePendingAllocationsImpl()1945 for (const auto& ref : pd.allocations) { in WaitForIdleAndDestroyGpuResources()2206 data.allocationIndex = store.pendingData.allocations.size(); in StoreAllocation()2208 store.pendingData.allocations.emplace_back( in StoreAllocation()[all …]
430 BASE_NS::vector<OperationDescription> allocations; member
24 # Causes all the allocations to be routed via allocator_shim.cc.
291 Avoid large stack allocations, such as large local arrays.
1console:/ # init: Service 'adbd' (pid 112) exited with status 1 2init ...