Searched refs:animationBreak_ (Results 1 – 7 of 7) sorted by relevance
359 bool animationBreak_ = false; variable
227 pattern->animationBreak_ = true; in CreateItemTouchEventListener()233 pattern->animationBreak_ = false; in CreateItemTouchEventListener()239 if (pattern->animationBreak_ == true) { in CreateItemTouchEventListener()809 animationBreak_ = false; in HandleDragMove()
402 bool animationBreak_ = false; variable
298 pattern->animationBreak_ = true; in CreateItemTouchEventListener()304 pattern->animationBreak_ = false; in CreateItemTouchEventListener()310 if (pattern->animationBreak_ == true) { in CreateItemTouchEventListener()855 animationBreak_ = false; in HandleDragMove()
508 bool animationBreak_ = false; variable
178 pattern->animationBreak_ = true; in CreateItemTouchEventListener()184 pattern->animationBreak_ = false; in CreateItemTouchEventListener()190 if (pattern->animationBreak_) { in CreateItemTouchEventListener()1089 animationBreak_ = false; in HandleDragMove()
3093 EXPECT_FALSE(columnPattern_->animationBreak_);3109 EXPECT_TRUE(columnPattern_->animationBreak_);3121 columnPattern_->animationBreak_ = false;3129 columnPattern_->animationBreak_ = true;3278 EXPECT_FALSE(columnPattern_->animationBreak_);