Home
last modified time | relevance | path

Searched refs:animationTrackEntity (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp2481 const auto animationTrackEntity = entityManager.CreateReferenceCounted(); in operator ()() local
2482 animationTracks.push_back(animationTrackEntity); in operator ()()
2484 trackManager->Create(animationTrackEntity); in operator ()()
2485 if (auto trackHandle = trackManager->Write(animationTrackEntity); trackHandle) { in operator ()()
2489 importer->nameManager_.Create(animationTrackEntity); in operator ()()
2490 … importer->nameManager_.Write(animationTrackEntity)->name = ResolveNodePath(*track.channel.node); in operator ()()