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Searched refs:bubblePaintProperty (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/bubble/
H A Dbubble_test_ng.cpp283 EXPECT_NE(bubblePaintProperty, nullptr);
327 auto bubblePaintProperty = bubblePattern->CreatePaintProperty(); variable
328 EXPECT_NE(bubblePaintProperty, nullptr);
417 EXPECT_NE(bubblePaintProperty, nullptr);
422 bubblePaintProperty->UpdateArrowOffset(BUBBLE_PAINT_PROPERTY_ARROW_OFFSET);
545 EXPECT_NE(bubblePaintProperty, nullptr);
923 ASSERT_NE(bubblePaintProperty, nullptr);
1005 ASSERT_NE(bubblePaintProperty, nullptr);
1059 ASSERT_NE(bubblePaintProperty, nullptr);
2374 ASSERT_NE(bubblePaintProperty, nullptr);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/bubble/
H A Dbubble_layout_algorithm.cpp394 auto bubblePaintProperty = bubbleNode->GetPaintProperty<BubbleRenderProperty>(); in BubbleAvoidanceRule() local
395 CHECK_NULL_VOID(bubblePaintProperty); in BubbleAvoidanceRule()
396 bool UseArrowOffset = bubblePaintProperty->GetArrowOffset().has_value(); in BubbleAvoidanceRule()