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Searched refs:childOffsetY (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/bubble/
H A Dbubble_paint_method.cpp460 float childOffsetY = childOffset_.GetY(); in BuildTopLinePath() local
477 childOffsetY + borderOffset); in BuildTopLinePath()
508 float childOffsetY = childOffset_.GetY(); in BuildTopDoubleBorderPath() local
516 childOffsetY + borderOffset); in BuildTopDoubleBorderPath()
523 childOffsetY + borderOffset); in BuildTopDoubleBorderPath()
534 float childOffsetY = childOffset_.GetY(); in BuildCornerPath() local
562 float childOffsetY = childOffset_.GetY(); in BuildRightLinePath() local
596 float childOffsetY = childOffset_.GetY(); in BuildRightDoubleBorderPath() local
628 float childOffsetY = childOffset_.GetY(); in BuildBottomLinePath() local
671 float childOffsetY = childOffset_.GetY(); in BuildBottomDoubleBorderPath() local
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H A Dbubble_layout_algorithm.cpp1679 float childOffsetY = childOffset_.GetY(); in BuildTopLinePath() local
1710 childOffsetY - ARROW_VERTICAL_P2_OFFSET_Y.ConvertToPx()); in BuildTopLinePath()
1730 float childOffsetY = childOffset_.GetY(); in BuildRightLinePath() local
1781 float childOffsetY = childOffset_.GetY(); in BuildBottomLinePath() local
1796 childOffsetY + childSize_.Height()); in BuildBottomLinePath()
1800 childOffsetY + childSize_.Height()); // P1 in BuildBottomLinePath()
1807 childOffsetY + childSize_.Height()); // P5 in BuildBottomLinePath()
1832 float childOffsetY = childOffset_.GetY(); in BuildLeftLinePath() local
1876 path += LineTo(childOffset_.GetX(), childOffsetY + radius); in BuildLeftLinePath()
2069 float childOffsetY = childOffset_.GetY(); in BuildCornerPath() local
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/bubble/
H A Drosen_render_bubble.cpp501 double childOffsetY = childOffset_.GetY(); in PaintTopBubble() local
527 childOffsetY + NormalizeToPx(border_.TopLeftRadius().GetY())); in PaintTopBubble()
554 double childOffsetY = childOffset_.GetY(); in PaintTopBubble() local
576 childOffsetY); in PaintTopBubble()
583 childOffsetY + childHeight); in PaintTopBubble()
610 double childOffsetY = childOffset_.GetY(); in PaintBottomBubble() local
627 childOffsetY + NormalizeToPx(border_.TopRightRadius().GetY())); in PaintBottomBubble()
636 childOffsetY + childHeight - NormalizeToPx(border_.BottomLeftRadius().GetY())); in PaintBottomBubble()
640 childOffsetX + NormalizeToPx(border_.TopLeftRadius().GetX()), childOffsetY); in PaintBottomBubble()
663 double childOffsetY = childOffset_.GetY(); in PaintBottomBubble() local
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