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Searched refs:clearValue (Results 1 – 8 of 8) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/
H A Drender_data_structures.h195 ClearValue clearValue; member
310 ClearValue clearValue {};
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.cpp1367 VkClearValue clearValue; in RenderCommand() local
1369 … PLUGIN_STATIC_ASSERT(sizeof(clearValue.depthStencil) == sizeof(ref.clearValue.depthStencil)); in RenderCommand()
1370 clearValue.depthStencil.depth = ref.clearValue.depthStencil.depth; in RenderCommand()
1371 clearValue.depthStencil.stencil = ref.clearValue.depthStencil.stencil; in RenderCommand()
1373 PLUGIN_STATIC_ASSERT(sizeof(clearValue.color) == sizeof(ref.clearValue.color)); in RenderCommand()
1374 if (!CloneData(&clearValue.color, sizeof(clearValue.color), &ref.clearValue.color, in RenderCommand()
1375 sizeof(ref.clearValue.color))) { in RenderCommand()
1379 clearValues[idx] = clearValue; in RenderCommand()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_pool_manager_gles.cpp612 attachments[resolve].clearValue = attachments[color].clearValue; in MapColorAttachments()
641 attachments[resolve].clearValue = attachments[depth].clearValue; in MapDepthAttachments()
H A Drender_backend_gles.cpp1276 glClearBufferfv(GL_COLOR, static_cast<GLint>(idx), ref.clearValue.color.float32); in HandleColorAttachments()
1312 glClearBufferfi(GL_DEPTH_STENCIL, 0, ref.clearValue.depthStencil.depth, in HandleDepthAttachment()
1313 static_cast<GLint>(ref.clearValue.depthStencil.stencil)); in HandleDepthAttachment()
1315 glClearBufferfv(GL_DEPTH, 0, &ref.clearValue.depthStencil.depth); in HandleDepthAttachment()
1317 …glClearBufferiv(GL_STENCIL, 0, reinterpret_cast<const GLint*>(&ref.clearValue.depthStencil.stencil… in HandleDepthAttachment()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_parser_util.cpp241 FromJson(*pos, context.data.clearValue.color.float32); in FromJson()
251 context.data.clearValue.depthStencil.depth = pos->array_[0].as_number<float>(); in FromJson()
259 context.data.clearValue.depthStencil.stencil = pos->array_[1].as_number<uint32_t>(); in FromJson()
H A Drender_node_util.cpp161 ref.stencilStoreOp, ref.clearValue, ref.mip, ref.layer }); in CreateInputRenderPass()
280 ref.stencilStoreOp, ref.clearValue }; in CreateRenderPass()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/
H A Drender_node_scene_util.cpp130 attRef.clearValue.depthStencil = camera.clearDepthStencil; in UpdateCustomCameraLoadStore()
142 attRef.clearValue.color = camera.clearColorValues; in UpdateCustomCameraLoadStore()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h999 ClearValue clearValue {};