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Searched refs:clipRect_ (Results 1 – 11 of 11) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/shadow/
H A Drosen_render_shadow.cpp52 … canvas->clipRect(SkRect::MakeXYWH(clipRect_.GetOffset().GetX() - NormalizeToPx(SHADOW_OFFSET) / 2, in Paint()
53 clipRect_.GetOffset().GetY(), clipRect_.Width() + NormalizeToPx(SHADOW_OFFSET), in Paint()
54 clipRect_.Height() + NormalizeToPx(SHADOW_OFFSET)), true); in Paint()
57 clipRect_.GetOffset().GetX() - NormalizeToPx(SHADOW_OFFSET) / 2, in Paint()
58 clipRect_.GetOffset().GetY(), in Paint()
59 clipRect_.Width() + NormalizeToPx(SHADOW_OFFSET) / 2 + clipRect_.GetOffset().GetX(), in Paint()
60 clipRect_.Height() + NormalizeToPx(SHADOW_OFFSET) + clipRect_.GetOffset().GetY()), in Paint()
H A Drender_shadow.h43 Rect clipRect_;
H A Drender_shadow.cpp41 clipRect_ = clipRect; in SetShadowProperties()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/focus_animation/
H A Drosen_render_focus_animation.cpp192 …SkRRect skRRect = SkRRect::MakeRect(SkRect::MakeXYWH(clipRect_.GetOffset().GetX() - offset / DOUBL… in PaintClipRect()
193 clipRect_.GetOffset().GetY() - offset / DOUBLE_FACTOR, clipRect_.Width() + offset, in PaintClipRect()
194 clipRect_.Height() + offset)); in PaintClipRect()
202 rrect.SetRect(RSRect(clipRect_.GetOffset().GetX() - offset / DOUBLE_FACTOR, in PaintClipRect()
203 clipRect_.GetOffset().GetY() - offset / DOUBLE_FACTOR, in PaintClipRect()
204 clipRect_.Width() + offset + clipRect_.GetOffset().GetX() - offset / DOUBLE_FACTOR, in PaintClipRect()
205 clipRect_.Height() + offset + clipRect_.GetOffset().GetY() - offset / DOUBLE_FACTOR)); in PaintClipRect()
H A Drender_focus_animation.h68 Rect clipRect_; variable
H A Drender_focus_animation.cpp128 clipRect_ = clipRect; in SetFocusAnimationProperties()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/text_overlay/
H A Drender_text_overlay.cpp165 clipRect_ = overlay->GetClipRect(); in Update()
385 if (overlay && (overlay->clipRect_ != clipRect)) { in UpdateWeakTextField()
386 overlay->clipRect_ = clipRect; in UpdateWeakTextField()
467 if (overlay && (overlay->clipRect_ != clipRect)) { in UpdateWeakText()
468 overlay->clipRect_ = clipRect; in UpdateWeakText()
702 … startHandleOffset.SetX(std::clamp(startHandleOffset.GetX(), clipRect_.Left(), clipRect_.Right())); in ComputeChildPosition()
703 … startHandleOffset.SetY(std::clamp(startHandleOffset.GetY(), clipRect_.Top(), clipRect_.Bottom())); in ComputeChildPosition()
704 … endHandleOffset.SetX(std::clamp(endHandleOffset.GetX(), clipRect_.Left(), clipRect_.Right())); in ComputeChildPosition()
705 … endHandleOffset.SetY(std::clamp(endHandleOffset.GetY(), clipRect_.Top(), clipRect_.Bottom())); in ComputeChildPosition()
708 startHandleOffset.SetX(clipRect_.Left()); in ComputeChildPosition()
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H A Drosen_render_text_overlay.cpp79 …if (isSingleHandle_ && clipRect_.IsInRegion(Point(startHandleOffset_.GetX(), startHandleOffset_.Ge… in PaintHandles()
86 clipRect_.IsInRegion(Point(startHandleOffset_.GetX(), startHandleOffset_.GetY()))) { in PaintHandles()
93 …if (showOption_.showEndHandle && clipRect_.IsInRegion(Point(endHandleOffset_.GetX(), endHandleOffs… in PaintHandles()
H A Drender_text_overlay.h137 Rect clipRect_; variable
H A Dtext_overlay_component.h234 Rect clipRect_; variable
H A Dtext_overlay_component.cpp506 clipRect_ = clipRect; in SetClipRect()
511 return clipRect_; in GetClipRect()