Searched refs:customInputImages (Results 1 – 15 of 15) sorted by relevance
69 if (!ir.customInputImages.empty()) { in GetDispatchResources()70 dr.image = ir.customInputImages[0].handle; in GetDispatchResources()154 …if (dispatchResources_.customInputBuffers.empty() && dispatchResources_.customInputImages.empty())… in InitNode()561 …for (uint32_t idx = 0; idx < static_cast<uint32_t>(jsonInputs_.resources.customInputImages.size())… in ParseRenderNodeInputs()562 const auto& ref = jsonInputs_.resources.customInputImages[idx]; in ParseRenderNodeInputs()593 if (jsonInputs_.inputIdx < inputResources_.customInputImages.size()) { in UpdateImageData()594 builtInVariables_.input = inputResources_.customInputImages[jsonInputs_.inputIdx].handle; in UpdateImageData()
50 if (!ir.customInputImages.empty()) { in GetDispatchResources()51 dr.image = ir.customInputImages[0].handle; in GetDispatchResources()72 …if (dispatchResources_.customInputBuffers.empty() && dispatchResources_.customInputImages.empty())… in InitNode()
82 const RenderBloom::BloomInfo info { GetBindableImage(inputResources_.customInputImages[0]), in InitNode()101 const RenderBloom::BloomInfo info { GetBindableImage(inputResources_.customInputImages[0]), in PreExecuteFrame()
104 …if (dispatchResources_.customInputBuffers.empty() && dispatchResources_.customInputImages.empty())… in InitNode()503 …for (uint32_t idx = 0; idx < static_cast<uint32_t>(jsonInputs_.resources.customInputImages.size())… in ParseRenderNodeInputs()504 const auto& ref = jsonInputs_.resources.customInputImages[idx]; in ParseRenderNodeInputs()551 if (jsonInputs_.inputIdx < inputResources_.customInputImages.size()) { in UpdateImageData()552 builtInVariables_.input = inputResources_.customInputImages[jsonInputs_.inputIdx].handle; in UpdateImageData()
154 if (!ir.customInputImages.empty()) { in GetDispatchResources()155 dr.image = ir.customInputImages[0].handle; in GetDispatchResources()198 …if (dispatchResources_.customInputBuffers.empty() && dispatchResources_.customInputImages.empty())… in InitNode()653 …for (uint32_t idx = 0; idx < static_cast<uint32_t>(jsonInputs_.resources.customInputImages.size())… in ParseRenderNodeInputs()654 const auto& ref = jsonInputs_.resources.customInputImages[idx]; in ParseRenderNodeInputs()682 if (jsonInputs_.inputIdx < inputResources_.customInputImages.size()) { in UpdateImageData()683 builtInVariables_.input = inputResources_.customInputImages[jsonInputs_.inputIdx].handle; in UpdateImageData()
1038 …for (uint32_t idx = 0; idx < static_cast<uint32_t>(jsonInputs_.resources.customInputImages.size())… in ParseRenderNodeInputs()1039 const auto& ref = jsonInputs_.resources.customInputImages[idx]; in ParseRenderNodeInputs()1063 … if (inputResources_.customInputImages.empty() || inputResources_.customOutputImages.empty()) { in UpdateImageData()1067 images_.input.handle = inputResources_.customInputImages[0].handle; in UpdateImageData()1069 if (jsonInputs_.depthIndex < inputResources_.customInputImages.size()) { in UpdateImageData()1070 images_.depth.handle = inputResources_.customInputImages[jsonInputs_.depthIndex].handle; in UpdateImageData()1072 if (jsonInputs_.velocityIndex < inputResources_.customInputImages.size()) { in UpdateImageData()1073 … images_.velocity.handle = inputResources_.customInputImages[jsonInputs_.velocityIndex].handle; in UpdateImageData()1075 if (jsonInputs_.historyIndex < inputResources_.customInputImages.size()) { in UpdateImageData()1076 … images_.history.handle = inputResources_.customInputImages[jsonInputs_.historyIndex].handle; in UpdateImageData()[all …]
140 …mageHandles(gpuResourceMgr, rngShareMgr, sams, resources.customInputImages, res.customInputImages); in SetupRenderNodeResourceHandles()428 changeable = changeable || HasChangingResources(resources.customInputImages); in HasChangeableResources()
424 ParseArray<decltype(resources.customInputImages)::value_type>( in ParseResources()425 *res, "customInputImages", resources.customInputImages, result); in ParseResources()
36 "customInputImages": [
21 "customInputImages": [
65 "customInputImages": [
260 BASE_NS::vector<RenderNodeResource> customInputImages; member387 BASE_NS::vector<Resource> customInputImages; member
119 "customInputImages": [
167 "customInputImages": [
186 "customInputImages": [