Searched refs:descSetBindingRes (Results 1 – 1 of 1) sorted by relevance
211 const DescriptorSetLayoutBindingResources descSetBindingRes = in ShaderPipelineBinder() local215 descSetRes.bindings.resize(descSetBindingRes.bindings.size()); in ShaderPipelineBinder()216 descSetRes.buffers.resize(descSetBindingRes.buffers.size()); in ShaderPipelineBinder()217 descSetRes.images.resize(descSetBindingRes.images.size()); in ShaderPipelineBinder()218 descSetRes.samplers.resize(descSetBindingRes.samplers.size()); in ShaderPipelineBinder()220 for (size_t idx = 0; idx < descSetBindingRes.bindings.size(); ++idx) { in ShaderPipelineBinder()221 const auto& ref = descSetBindingRes.bindings[idx]; in ShaderPipelineBinder()234 … descSetRes.bindings[idx].arrayoffset = descSetBindingRes.buffers[ref.resourceIndex].arrayOffset; in ShaderPipelineBinder()236 … descSetRes.bindings[idx].arrayoffset = descSetBindingRes.images[ref.resourceIndex].arrayOffset; in ShaderPipelineBinder()238 … descSetRes.bindings[idx].arrayoffset = descSetBindingRes.samplers[ref.resourceIndex].arrayOffset; in ShaderPipelineBinder()