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Searched refs:dmShaderData_ (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.h167 DefaultMaterialShaderData dmShaderData_; variable
H A Dgltf2_importer.cpp2567 DefaultMaterialShaderConstants::RENDER_SLOT_FORWARD_OPAQUE, dmShaderData_.opaque); in GLTF2Importer()
2569 DefaultMaterialShaderConstants::RENDER_SLOT_FORWARD_TRANSLUCENT, dmShaderData_.blend); in GLTF2Importer()
2571 dmShaderData_.depth); in GLTF2Importer()
3281 dmShaderData_); in PrepareMaterialTasks()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.h343 DefaultMaterialShaderData dmShaderData_; variable
H A Drender_system.cpp1275 DefaultMaterialShaderConstants::RENDER_SLOT_FORWARD_OPAQUE, dmShaderData_.opaque); in Initialize()
1277 DefaultMaterialShaderConstants::RENDER_SLOT_FORWARD_TRANSLUCENT, dmShaderData_.blend); in Initialize()
1279 DefaultMaterialShaderConstants::RENDER_SLOT_DEPTH, dmShaderData_.depth); in Initialize()