Searched refs:drawableBucket_ (Results 1 – 4 of 4) sorted by relevance
118 if (drawableBucket_.size() > 0) { in DrawableDestructorInner()119 auto& bucket = drawableBucket_.back(); in DrawableDestructorInner()123 drawableBucket_.push({ptr}); in DrawableDestructorInner()126 drawableBucket_.push({ptr}); in DrawableDestructorInner()146 if (drawableBucket_.empty()) { in ReleaseDrawableBucket()149 toDele.swap(drawableBucket_.front()); in ReleaseDrawableBucket()150 drawableBucket_.pop(); in ReleaseDrawableBucket()151 remainBucketSize = drawableBucket_.size(); in ReleaseDrawableBucket()168 if (drawableBucket_.empty()) { in ReleaseDrawableMemory()171 remainBucketSize = drawableBucket_.size(); in ReleaseDrawableMemory()
115 EXPECT_TRUE(node.drawableBucket_.size() == 0);121 EXPECT_TRUE(node.drawableBucket_.size() == 0);
100 std::queue<std::vector<DrawableV2::RSRenderNodeDrawableAdapter*>> drawableBucket_; variable
64 …renderNodeGC.drawableBucket_ = std::queue<std::vector<DrawableV2::RSRenderNodeDrawableAdapter*>>(); in InitRenderNodeGC()