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Searched refs:envMapFactor (Results 1 – 8 of 8) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/
H A Dfog_component.h77 …DEFINE_PROPERTY(BASE_NS::Math::Vec4, envMapFactor, "Environment Map Factor", 0, ARRAY_VALUE(1.0f, …
H A Denvironment_component.h63 …DEFINE_PROPERTY(BASE_NS::Math::Vec4, envMapFactor, "Environment Map Factor", 0, ARRAY_VALUE(1.0f, …
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_inplace_fog_common.h85 const vec4 envMapColor = uFogData.envMapFactor; in InplaceFogBlock()
H A D3d_dm_structures_common.h375 vec4 envMapFactor; member
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Drender_data_defines_3d.h454 BASE_NS::Math::Vec4 envMapFactor { 1.0f, 1.0f, 1.0f, 1.0f };
489 BASE_NS::Math::Vec4 envMapFactor { 1.0f, -1.0f, 1.0f, 0.0f };
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_camera_controller.cpp944 … Math::Vec4(Math::Vec3(currEnv.envMapFactor) * currEnv.envMapFactor.w, currEnv.envMapFactor.w), in UpdateEnvironmentUniformBuffer()
985 fog.envMapFactor, in UpdateFogUniformBuffer()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp461 renderEnv.envMapFactor = component.envMapFactor; in FillRenderEnvironment()
548 renderFog.envMapFactor = component.envMapFactor; in GetRenderCameraFogFromComponent()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp2138 envHandle->envMapFactor.w = light->intensity; in CreateEnvironmentComponent()