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Searched refs:frameCounter_ (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_cache.cpp104 if (frameCount == frameCounter_) { in BeginFrame()
107 frameCounter_ = frameCount; in BeginFrame()
166 if ((gpuRef.hash == ref.hash) && (gpuRef.frameUseIndex != frameCounter_)) { in AllocateAndRemapImages()
168 gpuRef.frameUseIndex = frameCounter_; in AllocateAndRemapImages()
176 gpuBackedImages_.push_back({ ref.hash, frameCounter_, move(handle) }); in AllocateAndRemapImages()
203 const auto ageLimit = (frameCounter_ < minAge) ? 0 : (frameCounter_ - minAge); in DestroyOldImages()
H A Dgpu_resource_cache.h83 uint64_t frameCounter_ { 0 };
/ohos5.0/foundation/graphic/graphic_2d/rosen/samples/composer/
H A Dlayer_context.cpp255 frameCounter_ = frameCounter_ % 60; // 60 is cycle size in DrawExtraColor()
256 if (frameCounter_ == 0) { in DrawExtraColor()
261 frameCounter_++; in DrawExtraColor()
H A Dlayer_context.h73 uint32_t frameCounter_ = 0; variable