Searched refs:generatedUvs (Results 1 – 1 of 1) sorted by relevance
916 void GenerateDefaultUvs(vector<uint8_t>& generatedUvs, uint32_t vertexCount) in GenerateDefaultUvs() argument918 auto offset = generatedUvs.size(); in GenerateDefaultUvs()919 generatedUvs.resize(generatedUvs.size() + sizeof(Math::Vec2) * vertexCount); in GenerateDefaultUvs()920 auto* ptr = reinterpret_cast<Math::Vec2*>(generatedUvs.data() + offset); in GenerateDefaultUvs()