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Searched refs:gfxStateDoubleSided (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.h102 CORE_NS::EntityReference gfxStateDoubleSided; member
H A Dgltf2_importer.cpp1670 … gltfMaterial.doubleSided ? dmShaderData.blend.gfxStateDoubleSided : dmShaderData.blend.gfxState; in SelectShaders()
1677 … gltfMaterial.doubleSided ? dmShaderData.opaque.gfxStateDoubleSided : dmShaderData.opaque.gfxState; in SelectShaders()
1685 … gltfMaterial.doubleSided ? dmShaderData.depth.gfxStateDoubleSided : dmShaderData.depth.gfxState; in SelectShaders()
2297 shaderData.gfxStateDoubleSided = em.GetReferenceCounted(resourceEntity); in FillShaderData()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.h130 CORE_NS::EntityReference gfxStateDoubleSided; member
H A Drender_system.cpp188 shaderData.gfxStateDoubleSided = em.GetReferenceCounted(resourceEntity); in FillShaderData()