/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/ |
H A D | render_data_store_default_gpu_resource_data_copy.cpp | 52 if (ref.gpuHandle && ref.byteArray) { in PostRenderBackend() 53 …GpuResourceUtil::CopyGpuResource(device_, gpuResourceMgr_, ref.gpuHandle.GetHandle(), *ref.byteArr… in PostRenderBackend() 73 if (gpuResourceMgr_.IsGpuBuffer(copyOp.gpuHandle)) { in AddCopyOperation()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/datastore/ |
H A D | intf_render_data_store_default_gpu_resource_data_copy.h | 50 RenderHandleReference gpuHandle; in RENDER_BEGIN_NAMESPACE() member
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | gpu_resource_manager.h | 317 GpuBuffer* GetBuffer(const RenderHandle& gpuHandle) const; 318 GpuImage* GetImage(const RenderHandle& gpuHandle) const; 319 GpuSampler* GetSampler(const RenderHandle& gpuHandle) const;
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H A D | gpu_resource_manager.cpp | 353 void LogGpuResource(const RenderHandle& gpuHandle, const EngineResourceHandle engineHandle) in LogGpuResource() argument 356 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(gpuHandle); in LogGpuResource() 363 …PLUGIN_LOG_E("gpu %s > %" PRIx64 "=%" PRIx64 " generation: %u=%u", names[idx].data(), gpuHandle.id… in LogGpuResource() 364 …RenderHandleUtil::GetGenerationIndexPart(gpuHandle), RenderHandleUtil::GetGenerationIndexPart(engi… in LogGpuResource() 1596 const EngineResourceHandle gpuHandle = gpuHandles[arrayIndex]; in HandlePendingRemappings() local 1598 const bool validGpuHandle = RenderHandleUtil::IsValid(gpuHandle); in HandlePendingRemappings() 1601 gpuHandles[remapArrayIndex] = gpuHandle; in HandlePendingRemappings() 1657 const EngineResourceHandle gpuHandle = in HandlePendingAllocationsImpl() local 1660 LogGpuResource(allocation.handle, gpuHandle); in HandlePendingAllocationsImpl() 1663 store.gpuHandles[arrayIndex] = gpuHandle; in HandlePendingAllocationsImpl()
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H A D | shader_manager.h | 227 const GpuComputeProgram* GetGpuComputeProgram(const RenderHandle& gpuHandle) const; 228 const GpuShaderProgram* GetGpuShaderProgram(const RenderHandle& gpuHandle) const;
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | node_context_pool_manager_vk.cpp | 108 …const EngineResourceHandle gpuHandle = gpuResourceMgr.GetGpuHandle(renderPassDesc.attachmentHandle… in HashFramebuffer() local 109 …HashCombine(hash, gpuHandle.id, static_cast<uint64_t>(atDesc.layer), static_cast<uint64_t>(atDesc.… in HashFramebuffer()
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H A D | render_backend_vk.h | 285 EngineResourceHandle gpuHandle; member
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H A D | render_backend_vk.cpp | 908 GpuQuery* gpuQuery = gpuQueryMgr_->Get(perfDataSet->gpuHandle); in RenderSingleCommandList() 2662 … perfDataSet.gpuHandle = gpuQueryMgr_->Create(debugName, CreateGpuQueryVk(device_, desc)); in StartFrameTimers() 2710 if (const GpuQuery* gpuQuery = gpuQueryMgr_->Get(perfDataSet->gpuHandle); gpuQuery) { in WritePerfTimeStamp() 2786 if (const GpuQuery* gpuQuery = gpuQueryMgr_->Get(perfDataSet->gpuHandle); gpuQuery) { in CopyPerfTimeStamp()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | render_backend_gles.h | 192 EngineResourceHandle gpuHandle; member
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H A D | node_context_pool_manager_gles.cpp | 80 …const EngineResourceHandle gpuHandle = gpuResourceMgr_.GetGpuHandle(renderPassDesc.attachmentHandl… in HashRPD() local 81 HashCombine(rpHash, gpuHandle.id); in HashRPD()
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H A D | render_backend_gles.cpp | 921 GpuQuery* gpuQuery = gpuQueryMgr_->Get(perfDataSet.gpuHandle); in RenderSingleCommandList() 2646 … perfDataSet.gpuHandle = gpuQueryMgr_->Create(debugName, CreateGpuQueryGLES(device_, desc)); in StartFrameTimers() 2681 GpuQuery* gpuQuery = gpuQueryMgr_->Get(perfDataSet.gpuHandle); in CopyPerfTimeStamp()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/util/ |
H A D | render_frame_util.cpp | 199 dataCopy.gpuHandle = copyDataRef.bufferHandle; in ProcessFrameInputCopyData()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_graph.cpp | 204 const EngineResourceHandle gpuHandle = gpuResourceMgr.GetGpuHandle(resState.resource.handle); in DebugPrintImageState() local 209 RenderHandleUtil::GetGenerationIndexPart(gpuHandle)); in DebugPrintImageState()
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