Searched refs:hasNormalMap (Results 1 – 1 of 1) sorted by relevance
712 bool hasNormalMap = false; in CreatePrimitiveImportInfo() local718 …hasNormalMap = (primitive.material->normalTexture.textureInfo.index != GLTF2::GLTF_INVALID_INDEX || in CreatePrimitiveImportInfo()727 info.tangents = hasNormalMap; in CreatePrimitiveImportInfo()