Searched refs:indexBufferOffset (Results 1 – 2 of 2) sorted by relevance
116 uint32_t indexBufferOffset = 0; in CORE3D_BEGIN_NAMESPACE() member
1063 … submesh.indexBufferOffset = static_cast<uint32_t>(Align(bufferSizes.indexBuffer, BUFFER_ALIGN)); in CalculateSizes()1068 …bufferSizes.indexBuffer = submesh.indexBufferOffset + (submesh.info.indexCount * sizeof(uint16_t)); in CalculateSizes()1070 …bufferSizes.indexBuffer = submesh.indexBufferOffset + (submesh.info.indexCount * sizeof(uint32_t)); in CalculateSizes()1217 buffer + submesh.indexBufferOffset); in SetIndexData()1220 … output.buffer = { buffer + submesh.indexBufferOffset, output.stride * submesh.info.indexCount }; in SetIndexData()1226 submeshDesc.indexBuffer.offset = submesh.indexBufferOffset; in SetIndexData()