Searched refs:lowLevelGpuQueues_ (Results 1 – 2 of 2) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | device_vk.cpp | 640 if (!lowLevelGpuQueues_.graphicsQueues.empty()) { in DeviceVk() 641 lowLevelGpuQueues_.defaultQueue = lowLevelGpuQueues_.graphicsQueues[0]; in DeviceVk() 647 …static_cast<uint32_t>(lowLevelGpuQueues_.computeQueues.size() + lowLevelGpuQueues_.graphicsQueues.… in DeviceVk() 648 lowLevelGpuQueues_.transferQueues.size()); in DeviceVk() 1142 …return getSpecificQueue(gpuQueue.index, lowLevelGpuQueues_.computeQueues, lowLevelGpuQueues_.defau… in GetGpuQueue() 1144 …return getSpecificQueue(gpuQueue.index, lowLevelGpuQueues_.graphicsQueues, lowLevelGpuQueues_.defa… in GetGpuQueue() 1146 …return getSpecificQueue(gpuQueue.index, lowLevelGpuQueues_.transferQueues, lowLevelGpuQueues_.defa… in GetGpuQueue() 1148 return lowLevelGpuQueues_.defaultQueue; in GetGpuQueue() 1162 …gpuQueues.insert(gpuQueues.end(), lowLevelGpuQueues_.computeQueues.begin(), lowLevelGpuQueues_.com… in GetLowLevelGpuQueues() 1164 …gpuQueues.end(), lowLevelGpuQueues_.graphicsQueues.begin(), lowLevelGpuQueues_.graphicsQueues.end(… in GetLowLevelGpuQueues() [all …]
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H A D | device_vk.h | 263 LowLevelGpuQueues lowLevelGpuQueues_; variable
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