Searched refs:mapStore (Results 1 – 1 of 1) sorted by relevance
1686 …mapStore.begin(), mapStore.end(), [handle](auto const& element) { return element.second == handle;… in DestroyShader()1687 pos != mapStore.end()) { in DestroyShader()1688 mapStore.erase(pos); in DestroyShader()1744 …mapStore.begin(), mapStore.end(), [index](auto const& element) { return element.second == index; }… in DestroyGraphicsState()1745 pos != mapStore.end()) { in DestroyGraphicsState()1746 mapStore.erase(pos); in DestroyGraphicsState()1764 …mapStore.begin(), mapStore.end(), [index](auto const& element) { return element.second == index; }… in DestroyPipelineLayout()1765 pos != mapStore.end()) { in DestroyPipelineLayout()1766 mapStore.erase(pos); in DestroyPipelineLayout()1785 pos != mapStore.end()) { in DestroyVertexInputDeclaration()[all …]