Searched refs:mseconds (Results 1 – 2 of 2) sorted by relevance
467 void PlayerMock::SeekPrepare(int32_t &mseconds, PlayerSeekMode &mode) in SeekPrepare() argument474 if (mseconds < 0) { in SeekPrepare()476 } else if (mseconds > duration) { in SeekPrepare()479 seekPosition = mseconds; in SeekPrepare()484 int32_t PlayerMock::Seek(int32_t mseconds, PlayerSeekMode mode) in Seek() argument488 SeekPrepare(mseconds, mode); in Seek()489 int32_t ret = player_->Seek(mseconds, mode); in Seek()741 int32_t PlayerMock::SeekContinuous(int32_t mseconds) in SeekContinuous() argument745 return player_->Seek(mseconds, PlayerSeekMode::SEEK_CONTINOUS); in SeekContinuous()
132 int32_t Seek(int32_t mseconds, PlayerSeekMode mode);159 int32_t SeekContinuous(int32_t mseconds);165 void SeekPrepare(int32_t &mseconds, PlayerSeekMode &mode);