Searched refs:normalSize (Results 1 – 3 of 3) sorted by relevance
241 int32_t normalSize = 100; variable242 parcel.WriteInt32(normalSize); //normal size244 std::unique_ptr<uint8_t[]> buffer = std::make_unique<uint8_t[]>(normalSize);245 parcel.WriteRawData(buffer.get(), normalSize);
125 uint32_t normalSize = 0; in CORE3D_BEGIN_NAMESPACE() member
1143 submesh.normalSize = sizeof(Math::Vec3) * submeshDesc.vertexCount; in SetVertexData()1674 { vertexData_.data() + submesh.normalOffset, submesh.normalSize } }; in GenerateMissingAttributes()1680 submesh.normalSize = static_cast<uint32_t>(vertexData_.size() - offset); in GenerateMissingAttributes()1681 … normalData.buffer = { vertexData_.data() + submesh.normalOffset, submesh.normalSize }; in GenerateMissingAttributes()