Searched refs:overlayChild_ (Results 1 – 3 of 3) sorted by relevance
57 overlayChild_ = child; in AppendChild()107 if (overlayChild_) { in Build()108 overlayChild_->BuildLazyItem(); in Build()109 if (!overlayChild_->IsActive()) { in Build()110 overlayChild_->SetActive(true); in Build()213 if (overlayChild_) { in Measure()328 if (overlayChild_) { in SwapDirtyLayoutWrapperOnMainThread()329 SwapDirtyLayoutWrapperOnMainThreadForChild(overlayChild_); in SwapDirtyLayoutWrapperOnMainThread()379 if (!overlayChild_) { in LayoutOverlay()382 overlayChild_->Layout(); in LayoutOverlay()[all …]
234 RefPtr<LayoutWrapperNode> overlayChild_; variable
118 EXPECT_EQ(wrapper->overlayChild_->GetHostNode()->GetTag(), FIRST_CHILD_FRAME_NODE);138 EXPECT_TRUE(wrapper->overlayChild_->IsActive());372 EXPECT_TRUE(layoutWrapper->overlayChild_);378 layoutWrapper->overlayChild_->isActive_ = true;445 layoutWrapper->overlayChild_ = layoutWrapper1;