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Searched refs:pointLightBeginIndex (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_lighting_common.h410 const uint pointLightBeginIndex = uLightData.pointLightBeginIndex; in CalculateLighting() local
412 const uint currLightIdx = pointLightBeginIndex + pointIdx; in CalculateLighting()
501 const uint pointLightBeginIndex = uLightData.pointLightBeginIndex; in CalculateLighting() local
503 const uint currLightIdx = pointLightBeginIndex + pointIdx; in CalculateLighting()
646 const uint pointLightBeginIndex = uLightData.pointLightBeginIndex; in CalculateLighting() local
648 const uint currLightIdx = pointLightBeginIndex + pointIdx; in CalculateLighting()
769 const uint pointLightBeginIndex = uLightData.pointLightBeginIndex; in CalculateLighting() local
771 const uint currLightIdx = pointLightBeginIndex + pointIdx; in CalculateLighting()
H A D3d_dm_structures_common.h302 uint pointLightBeginIndex; member
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/common/
H A Dinplace_lighting_common.h163 const uint pointLightBeginIndex = uLightData.pointLightBeginIndex; in CalculateLightingInplace() local
165 const uint currLightIdx = pointLightBeginIndex + pointIdx; in CalculateLightingInplace()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_lights.cpp142 lightStruct->pointLightBeginIndex = lightCounts.directionalLightCount; in ExecuteFrame()
H A Drender_node_default_camera_controller.cpp1043 lightStruct->pointLightBeginIndex = lightCounts.directionalLightCount; in UpdateLightBuffer()