Searched refs:pointLightBeginIndex (Results 1 – 5 of 5) sorted by relevance
410 const uint pointLightBeginIndex = uLightData.pointLightBeginIndex; in CalculateLighting() local412 const uint currLightIdx = pointLightBeginIndex + pointIdx; in CalculateLighting()501 const uint pointLightBeginIndex = uLightData.pointLightBeginIndex; in CalculateLighting() local503 const uint currLightIdx = pointLightBeginIndex + pointIdx; in CalculateLighting()646 const uint pointLightBeginIndex = uLightData.pointLightBeginIndex; in CalculateLighting() local648 const uint currLightIdx = pointLightBeginIndex + pointIdx; in CalculateLighting()769 const uint pointLightBeginIndex = uLightData.pointLightBeginIndex; in CalculateLighting() local771 const uint currLightIdx = pointLightBeginIndex + pointIdx; in CalculateLighting()
302 uint pointLightBeginIndex; member
163 const uint pointLightBeginIndex = uLightData.pointLightBeginIndex; in CalculateLightingInplace() local165 const uint currLightIdx = pointLightBeginIndex + pointIdx; in CalculateLightingInplace()
142 lightStruct->pointLightBeginIndex = lightCounts.directionalLightCount; in ExecuteFrame()
1043 lightStruct->pointLightBeginIndex = lightCounts.directionalLightCount; in UpdateLightBuffer()