Searched refs:positionedItem (Results 1 – 2 of 2) sorted by relevance
53 auto positionedItem = AceType::DynamicCast<RenderPositioned>(item); in PerformLayout() local54 if (!positionedItem) { in PerformLayout()59 innerLayout = MakePositionedInnerLayoutParam(positionedItem, firstChild); in PerformLayout()60 positionedItem->Layout(innerLayout); in PerformLayout()85 auto positionedItem = AceType::DynamicCast<RenderPositioned>(item); in PerformLayout() local86 if (!positionedItem) { in PerformLayout()95 Offset offset = GetPositionedChildOffset(positionedItem); in PerformLayout()97 offset.GetX() + positionedItem->GetLayoutSize().Width() > GetLayoutSize().Width() || in PerformLayout()98 offset.GetY() + positionedItem->GetLayoutSize().Height() > GetLayoutSize().Height()) { in PerformLayout()101 positionedItem->SetPosition(offset); in PerformLayout()
368 auto positionedItem = AceType::DynamicCast<RenderPositioned>(item); in PlaceChildren() local369 if (!positionedItem) { in PlaceChildren()378 Offset offset = GetPositionedChildOffset(positionedItem); in PlaceChildren()379 positionedItem->SetPosition(offset); in PlaceChildren()