Searched refs:pushData_ (Results 1 – 2 of 2) sorted by relevance
245 pushData_.resize(pipelineLayout_.pushConstant.byteSize); in ShaderPipelineBinder()246 std::fill(pushData_.begin(), pushData_.end(), uint8_t(0)); in ShaderPipelineBinder()361 const size_t maxByteSize = Math::min(pushData_.size_in_bytes(), data.size_bytes()); in SetPushConstantData()362 CloneData(pushData_.data(), pushData_.size_in_bytes(), data.data(), maxByteSize); in SetPushConstantData()589 return pushData_; in GetPushConstantData()
162 BASE_NS::vector<uint8_t> pushData_; variable