Searched refs:renderbufferId (Results 1 – 1 of 1) sorted by relevance
348 GLuint renderbufferId = 0; in CreateRenderBuffer() local349 glGenRenderbuffers(1, &renderbufferId); in CreateRenderBuffer()350 webGlRenderbuffer->SetRenderbuffer(renderbufferId); in CreateRenderBuffer()351 (void)AddObject<WebGLRenderbuffer>(env, renderbufferId, objRenderbuffer); in CreateRenderBuffer()352 …LOGD("WebGL createRenderbuffer renderbufferId %{public}u result %{public}p", renderbufferId, objRe… in CreateRenderBuffer()