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Searched refs:shaderMappings_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp447 PLUGIN_ASSERT(shaderMappings_.clientData.size() == shaderMappings_.nameData.size()); in CreateClientData()
477 shaderMappings_.nameData.push_back({}); in CreateClientData()
554 PLUGIN_ASSERT(shaderMappings_.clientData.size() == shaderMappings_.nameData.size()); in Create()
839 return shaderMappings_.clientData[index].rhr; in GetShaderHandle()
857 return shaderMappings_.clientData[index].rhr; in GetShaderHandle()
1163 auto& mappings = shaderMappings_; in GetVertexInputDeclarationHandleByShaderHandle()
1272 auto& mappings = shaderMappings_; in GetPipelineLayoutHandleByShaderHandle()
1682 PLUGIN_ASSERT(shaderMappings_.clientData.size() == shaderMappings_.nameData.size()); in DestroyShader()
1705 auto& mappings = shaderMappings_; in DestroyShader()
1871 for (const auto& ref : shaderMappings_.clientData) { in GetShaders()
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H A Dshader_manager.h350 GraphicsMappings shaderMappings_; variable