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Searched refs:shaderModule (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dshader_module_vk.cpp39 VkShaderModule shaderModule { VK_NULL_HANDLE }; in CreateShaderModule() local
53 &shaderModule)); // pShaderModule in CreateShaderModule()
55 return shaderModule; in CreateShaderModule()
102 plat_.shaderModule = CreateShaderModule(vkDevice, createInfo.spvData); in ShaderModuleVk()
111 if (plat_.shaderModule != VK_NULL_HANDLE) { in ~ShaderModuleVk()
113 plat_.shaderModule, // shaderModule in ~ShaderModuleVk()
H A Dgpu_program_vk.cpp53 plat_.vert = ((const ShaderModulePlatformDataVk&)mod.GetPlatformData()).shaderModule; in RENDER_BEGIN_NAMESPACE()
66 plat_.frag = ((const ShaderModulePlatformDataVk&)mod.GetPlatformData()).shaderModule; in RENDER_BEGIN_NAMESPACE()
101 plat_.comp = ((const ShaderModulePlatformDataVk&)mod.GetPlatformData()).shaderModule; in GpuComputeProgramVk()
H A Dshader_module_vk.h32 VkShaderModule shaderModule { VK_NULL_HANDLE };
H A Dpipeline_state_object_vk.cpp545 const VkShaderModule shaderModule = platData.comp; in ComputePipelineStateObjectVk() local
575 shaderModule, // module in ComputePipelineStateObjectVk()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp759 ShaderModule* shaderModule = GetShaderModule(ref.computeModuleIndex); in HandlePendingShaders() local
760 if (shaderModule) { in HandlePendingShaders()
764 computeShaders_[arrayIndex] = { device_.CreateGpuComputeProgram({ shaderModule }), in HandlePendingShaders()
768 …computeShaders_.push_back({ device_.CreateGpuComputeProgram({ shaderModule }), ref.pipelineLayoutI… in HandlePendingShaders()
773 if (!shaderModule) { in HandlePendingShaders()
H A Dshader_manager.h434 BASE_NS::unique_ptr<ShaderModule> shaderModule; member