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Searched refs:shadowViewProj (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_cameras.cpp177 const Math::Mat4X4 shadowViewProj = shadowBias * viewProj; in ExecuteFrame() local
178 dat->shadowViewProj = shadowViewProj; in ExecuteFrame()
179 dat->shadowViewProjInv = Math::Inverse(shadowViewProj); in ExecuteFrame()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_structures_common.h395 mat4 shadowViewProj; member
H A D3d_dm_lighting_common.h267 return uCameras[shadowCamIdx].shadowViewProj; in GetShadowMatrix()