Searched refs:spawnNum_ (Results 1 – 2 of 2) sorted by relevance
91 spawnNum_ += particleCount_ - last; in EmitParticle()93 if (ROSEN_EQ(spawnNum_, 0.f)) { in EmitParticle()97 for (int32_t i = 0; i < std::min(static_cast<int32_t>(spawnNum_), maxParticle); i++) { in EmitParticle()100 spawnNum_ -= 1.f; in EmitParticle()106 while (spawnNum_ >= 1.f && std::ceil(last) <= static_cast<float>(maxParticle)) { in EmitParticle()109 spawnNum_ -= 1.f; in EmitParticle()
42 float spawnNum_ = 0.f; variable