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Searched refs:spotLightBeginIndex (Results 1 – 7 of 7) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_lights.cpp144 …lightStruct->spotLightBeginIndex = lightCounts.directionalLightCount + lightCounts.pointLightCount; in ExecuteFrame()
H A Drender_node_default_camera_controller.cpp1045 …lightStruct->spotLightBeginIndex = lightCounts.directionalLightCount + lightCounts.pointLightCount; in UpdateLightBuffer()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_lighting_common.h369 const uint spotLightLightBeginIndex = uLightData.spotLightBeginIndex; in CalculateLighting()
461 const uint spotLightLightBeginIndex = uLightData.spotLightBeginIndex; in CalculateLighting()
606 const uint spotLightLightBeginIndex = uLightData.spotLightBeginIndex; in CalculateLighting()
729 const uint spotLightLightBeginIndex = uLightData.spotLightBeginIndex; in CalculateLighting()
H A D3d_dm_structures_common.h305 uint spotLightBeginIndex; member
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/common/
H A Dinplace_lighting_common.h119 const uint spotLightLightBeginIndex = uLightData.spotLightBeginIndex; in CalculateLightingInplace()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/shader/
H A Dcore3d_dm_fullscreen_deferred_shading.frag200 const uint spotLightLightBeginIndex = uLightData.spotLightBeginIndex;
H A Dcore3d_dm_fw.frag167 const uint spotLightLightBeginIndex = uLightData.spotLightBeginIndex;