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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | node_context_pso_manager.cpp | 391 const ShaderSpecializationConstantDataView sscdv { in GetComputePso() local 396 …device_.CreateComputePipelineStateObject(*gcp, psoDataRef.pipelineLayout, sscdv, pipelineLayoutDat… in GetComputePso() 444 … const ShaderSpecializationConstantDataView sscdv { shaderSpec.constants, shaderSpec.data }; in GetGraphicsPso() local 449 … vidv, sscdv, psoDataRef.dynamicStates, renderPassDesc, renderPassSubpassDescs, subpassIndex, in GetGraphicsPso()
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