Searched refs:targetSecurity_ (Results 1 – 7 of 7) sorted by relevance
280 menuAlgorithm->targetSecurity_ = TARGET_SECURITY.ConvertToPx();357 menuAlgorithm->targetSecurity_ = TARGET_SECURITY.ConvertToPx();419 menuAlgorithm->targetSecurity_ = TARGET_SECURITY.ConvertToPx();488 menuAlgorithm->targetSecurity_ = TARGET_SECURITY.ConvertToPx();550 menuAlgorithm->targetSecurity_ = TARGET_SECURITY.ConvertToPx();622 menuAlgorithm->targetSecurity_ = TARGET_SECURITY.ConvertToPx();835 menuAlgorithm->targetSecurity_ = TARGET_SECURITY.ConvertToPx();894 menuAlgorithm->targetSecurity_ = TARGET_SECURITY.ConvertToPx();951 menuAlgorithm->targetSecurity_ = TARGET_SECURITY.ConvertToPx();1020 menuAlgorithm->targetSecurity_ = TARGET_SECURITY.ConvertToPx();[all …]
2099 menuAlgorithm->targetSecurity_ = TARGET_SECURITY.ConvertToPx();2114 menuAlgorithm->targetSecurity_ = 10.0f;
411 param_.previewMenuGap = targetSecurity_; in InitializeParam()526 auto targetSecurity = targetSecurity_; in InitSpace()1023 if (LessNotEqual(totalSize.Height() + targetSecurity_, in LayoutNormalTopPreviewBottomMenu()1223 auto x_min = wrapperRect_.Left() + paddingStart_ + menuSize.Width() + targetSecurity_; in CheckHorizontalLayoutPreviewOffsetX()1321 if (LessNotEqual(totalSize.Width() + targetSecurity_, maxRectRight)) { in LayoutOtherDeviceLeftPreviewRightMenu()2274 … position = AdjustPosition(childPosition, childSize.Width(), childSize.Height(), targetSecurity_); in GetAdjustPosition()2341 y += targetSecurity_; in AddTargetSpace()2347 y -= targetSecurity_; in AddTargetSpace()2353 x += targetSecurity_; in AddTargetSpace()2359 x -= targetSecurity_; in AddTargetSpace()[all …]
241 float targetSecurity_ = TARGET_SECURITY.ConvertToPx();
264 float targetSecurity_ = 0.0f; variable
308 float maxWidth = constrainWidth - targetSecurity_ * DOUBLE; in Measure()582 targetSecurity_ = HORIZON_SPACING_WITH_SCREEN.ConvertToPx(); in InitProps()756 …position = AdjustPosition(defaultPosition, childSize.Width(), childSize.Height(), targetSecurity_); in GetChildPositionNew()859 yTargetOffset = targetSecurity_; in AdjustPosition()872 yTargetOffset = -targetSecurity_; in AdjustPosition()
2184 bubbleLayoutAlgorithm->targetSecurity_ = 0;2219 bubbleLayoutAlgorithm->targetSecurity_ = 0;2337 bubbleLayoutAlgorithm->targetSecurity_ = 0;