Searched refs:variantCreateInfo (Results 1 – 4 of 4) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/ |
H A D | shader_loader.cpp | 484 …const ShaderManager::GraphicsStateVariantCreateInfo variantCreateInfo { variant.renderSlot, varian… in CreateShaderStates() local 486 …const RenderHandleReference handle = shaderMgr_.CreateGraphicsState(createInfo, variantCreateInfo); in CreateShaderStates()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | shader_manager.cpp | 933 …const GraphicsStateCreateInfo& createInfo, const GraphicsStateVariantCreateInfo& variantCreateInfo) in CreateGraphicsState() argument 936 const uint32_t renderSlotId = CreateRenderSlotId(variantCreateInfo.renderSlot); in CreateGraphicsState() 938 const string fullName = createInfo.path + variantCreateInfo.variant; in CreateGraphicsState() 950 baseVariantIndex = GetBaseGraphicsStateVariantIndex(graphicsStates_, variantCreateInfo); in CreateGraphicsState() 951 …sStates_.data[arrayIndex] = { hash, renderSlotId, baseVariantIndex, variantCreateInfo.stateFlags }; in CreateGraphicsState() 966 baseVariantIndex = GetBaseGraphicsStateVariantIndex(graphicsStates_, variantCreateInfo); in CreateGraphicsState() 967 …graphicsStates_.data.push_back({ hash, renderSlotId, baseVariantIndex, variantCreateInfo.stateFlag… in CreateGraphicsState() 976 variantCreateInfo.variant.data()); in CreateGraphicsState()
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H A D | shader_manager.h | 152 …hicsStateCreateInfo& createInfo, const GraphicsStateVariantCreateInfo& variantCreateInfo) override;
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | intf_shader_manager.h | 251 … GraphicsStateCreateInfo& createInfo, const GraphicsStateVariantCreateInfo& variantCreateInfo) = 0; in RENDER_BEGIN_NAMESPACE()
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