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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dmain.cpp1167 std::vector<VertexAttributeInfo> vertexAttributeInfos; in reflectVertexInputs() local
1183 vertexAttributeInfos.emplace_back(std::move(info)); in reflectVertexInputs()
1187 std::sort(std::begin(vertexAttributeInfos), std::end(vertexAttributeInfos), in reflectVertexInputs()
1197 if (!vertexAttributeInfos.empty()) { in reflectVertexInputs()
1198 for (auto& info : vertexAttributeInfos) { in reflectVertexInputs()