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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_builder.cpp1014 uint32_t vertexBufferSizeInBytes = 0; in Allocate() local
1019 submesh.vertexBindingOffset[bindingDesc.binding] = vertexBufferSizeInBytes; in Allocate()
1020 vertexBufferSizeInBytes += submesh.vertexBindingByteSize[bindingDesc.binding]; in Allocate()
1024 vertexDataSize_ = vertexBufferSizeInBytes; in Allocate()