Searched refs:viewportSize (Results 1 – 3 of 3) sorted by relevance
660 const Math::Vec2 viewportSize = { static_cast<float>(currentScene_.viewportDesc.width), in UpdateGeneralDataUniformBuffers() local662 const Math::Vec4 viewportSizeInvSize = { viewportSize.x, viewportSize.y, 1.0f / viewportSize.x, in UpdateGeneralDataUniformBuffers()663 1.0f / viewportSize.y }; in UpdateGeneralDataUniformBuffers()
879 const Math::Vec2 viewportSize = { static_cast<float>(camera.renderResolution.x), in UpdateGeneralUniformBuffer() local883 { viewportSize.x, viewportSize.y, 1.0f / viewportSize.x, 1.0f / viewportSize.y }, in UpdateGeneralUniformBuffer()
819 double viewportSize = GetMainSize(GetLayoutSize()); in RequestChildIfNeeded() local837 double viewportEnd = viewportStart + viewportSize; in RequestChildIfNeeded()