Home
last modified time | relevance | path

Searched refs:viewportSize (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadow_render_slot.cpp660 const Math::Vec2 viewportSize = { static_cast<float>(currentScene_.viewportDesc.width), in UpdateGeneralDataUniformBuffers() local
662 const Math::Vec4 viewportSizeInvSize = { viewportSize.x, viewportSize.y, 1.0f / viewportSize.x, in UpdateGeneralDataUniformBuffers()
663 1.0f / viewportSize.y }; in UpdateGeneralDataUniformBuffers()
H A Drender_node_default_camera_controller.cpp879 const Math::Vec2 viewportSize = { static_cast<float>(camera.renderResolution.x), in UpdateGeneralUniformBuffer() local
883 { viewportSize.x, viewportSize.y, 1.0f / viewportSize.x, 1.0f / viewportSize.y }, in UpdateGeneralUniformBuffer()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/grid/
H A Drender_grid.cpp819 double viewportSize = GetMainSize(GetLayoutSize()); in RequestChildIfNeeded() local
837 double viewportEnd = viewportStart + viewportSize; in RequestChildIfNeeded()