Lines Matching refs:ShaderCache
39 ShaderCache::ShaderCache() { in ShaderCache() function in android::uirenderer::skiapipeline::ShaderCache
43 ShaderCache ShaderCache::sCache;
45 ShaderCache& ShaderCache::get() { in get()
49 bool ShaderCache::validateCache(const void* identity, ssize_t size) { in validateCache()
80 void ShaderCache::initShaderDiskCache(const void* identity, ssize_t size) { in initShaderDiskCache()
97 void ShaderCache::setFilename(const char* filename) { in setFilename()
102 sk_sp<SkData> ShaderCache::load(const SkData& key) { in load()
143 void ShaderCache::set(const void* key, size_t keySize, const void* value, size_t valueSize) { in set()
174 void ShaderCache::saveToDiskLocked() { in saveToDiskLocked()
186 void ShaderCache::store(const SkData& key, const SkData& data, const SkString& /*description*/) { in store()
243 void ShaderCache::onVkFrameFlushed(GrDirectContext* context) { in onVkFrameFlushed()