Lines Matching defs:AsyncState

274     struct AsyncState : public AsyncStateBase {  in Load()  struct
275 BASE_NS::string uri; in Load()
276 SCENE_NS::IScene::Ptr scene; in Load()
277 META_NS::IEvent::Token onLoadedToken { 0 }; in Load()
278 bool finally(napi_env env) override in Load()
666 struct AsyncState : public AsyncStateBase { in CreateEnvironment() struct
667 NapiApi::StrongRef this_; in CreateEnvironment()
668 NapiApi::StrongRef args_; in CreateEnvironment()
669 bool finally(napi_env env) override in CreateEnvironment()
688 struct AsyncState : public AsyncStateBase { in CreateCamera() struct
689 NapiApi::StrongRef this_; in CreateCamera()
690 NapiApi::StrongRef args_; in CreateCamera()
691 bool finally(napi_env env) override in CreateCamera()
713 struct AsyncState : public AsyncStateBase { in CreateLight() struct
714 NapiApi::StrongRef this_; in CreateLight()
715 NapiApi::StrongRef args_; in CreateLight()
716 uint32_t lightType_; in CreateLight()
717 bool finally(napi_env env) override in CreateLight()
760 struct AsyncState : public AsyncStateBase { in CreateNode() struct
761 NapiApi::StrongRef this_; in CreateNode()
762 NapiApi::StrongRef args_; in CreateNode()
763 bool finally(napi_env env) override in CreateNode()
786 struct AsyncState : public AsyncStateBase { in CreateMaterial() struct
787 NapiApi::StrongRef this_; in CreateMaterial()
788 NapiApi::StrongRef args_; in CreateMaterial()
789 uint32_t type_; in CreateMaterial()
790 BASE_NS::string name_; in CreateMaterial()
791 SCENE_NS::IMaterial::Ptr material_; in CreateMaterial()
792 SCENE_NS::IScene::Ptr scene_; in CreateMaterial()
793 bool finally(napi_env env) override in CreateMaterial()
839 struct AsyncState : public AsyncStateBase { in CreateShader() struct
840 NapiApi::StrongRef this_; in CreateShader()
841 NapiApi::StrongRef args_; in CreateShader()
842 BASE_NS::string uri_; in CreateShader()
843 BASE_NS::string name_; in CreateShader()
844 SCENE_NS::IShader::Ptr shader_; in CreateShader()
845 bool finally(napi_env env) override in CreateShader()
925 struct AsyncState : public AsyncStateBase { in CreateImage() struct
926 NapiApi::StrongRef this_; in CreateImage()
927 NapiApi::StrongRef args_; in CreateImage()
928 BASE_NS::shared_ptr<IRenderContext> renderContext_; in CreateImage()
929 BASE_NS::string name_; in CreateImage()
930 BASE_NS::string uri_; in CreateImage()
931 SCENE_NS::IBitmap::Ptr bitmap_; in CreateImage()
932 RenderHandleReference imageHandle_; in CreateImage()
933 SceneJS* owner_; in CreateImage()
934 CORE_NS::IImageLoaderManager::LoadResult imageLoadResult_; in CreateImage()
935 bool cached_ { false }; in CreateImage()
936 bool finally(napi_env env) override in CreateImage()