/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include #include #include #include #include #include namespace android { class OnAnimationEndListener { public: virtual ~OnAnimationEndListener() {} virtual void onAnimationEnd() = 0; }; /** * Native component of android.graphics.drawable.AnimatedImageDrawables.java. * This class can be drawn into Canvas.h and maintains the state needed to drive * the animation from the RenderThread. */ class AnimatedImageDrawable : public SkDrawable { public: // bytesUsed includes the approximate sizes of the SkAnimatedImage and the SkPictures in the // Snapshots. AnimatedImageDrawable(sk_sp animatedImage, size_t bytesUsed); /** * This updates the internal time and returns true if the image needs * to be redrawn this frame. * * This is called on RenderThread, while the UI thread is locked. * * @param outDelay Nanoseconds in the future when the following frame * will need to be drawn. 0 if not running. */ bool isDirty(nsecs_t* outDelay); int getStagingAlpha() const { return mStagingProperties.mAlpha; } void setStagingAlpha(int alpha) { mStagingProperties.mAlpha = alpha; } void setStagingColorFilter(sk_sp filter) { mStagingProperties.mColorFilter = filter; } void setStagingMirrored(bool mirrored) { mStagingProperties.mMirrored = mirrored; } void setStagingBounds(const SkRect& bounds) { mStagingProperties.mBounds = bounds; } void syncProperties(); SkRect onGetBounds() override; // Draw to software canvas, and return time to next draw. // 0 means the animation is not running. // -1 means the animation advanced to the final frame. int drawStaging(SkCanvas* canvas); // Returns true if the animation was started; false otherwise (e.g. it was // already running) bool start(); // Returns true if the animation was stopped; false otherwise (e.g. it was // already stopped) bool stop(); bool isRunning(); int getRepetitionCount() const { return mSkAnimatedImage->getRepetitionCount(); } void setRepetitionCount(int count) { mSkAnimatedImage->setRepetitionCount(count); } void setOnAnimationEndListener(std::unique_ptr listener) { mEndListener = std::move(listener); } struct Snapshot { sk_sp mPic; int mDurationMS; Snapshot() = default; Snapshot(Snapshot&&) = default; Snapshot& operator=(Snapshot&&) = default; PREVENT_COPY_AND_ASSIGN(Snapshot); }; // These are only called on AnimatedImageThread. Snapshot decodeNextFrame(); Snapshot reset(); size_t byteSize() const { return sizeof(*this) + mBytesUsed; } protected: void onDraw(SkCanvas* canvas) override; private: sk_sp mSkAnimatedImage; const size_t mBytesUsed; bool mRunning = false; bool mStarting = false; // A snapshot of the current frame to draw. Snapshot mSnapshot; std::future mNextSnapshot; bool nextSnapshotReady() const; // When to switch from mSnapshot to mNextSnapshot. nsecs_t mTimeToShowNextSnapshot = 0; // The current time for the drawable itself. nsecs_t mCurrentTime = 0; // The wall clock of the last time we called isDirty. nsecs_t mLastWallTime = 0; // Locked when assigning snapshots and times. Operations while this is held // should be short. std::mutex mSwapLock; // Locked when mSkAnimatedImage is being updated or drawn. std::mutex mImageLock; struct Properties { int mAlpha = SK_AlphaOPAQUE; sk_sp mColorFilter; bool mMirrored = false; SkRect mBounds; Properties() = default; Properties(Properties&) = default; Properties& operator=(Properties&) = default; }; Properties mStagingProperties; Properties mProperties; std::unique_ptr mEndListener; }; } // namespace android